npm WARN deprecated inflight@1.0.6: This module is not supported, and leaks memory. Do not use it. Check out lru-cache if you want a good and tested way to coalesce async requests by a key value, which is much more comprehensive and powerful. npm WARN deprecated lodash.clone@4.5.0: This package is deprecated. Use structuredClone instead. npm WARN deprecated whatwg-encoding@3.1.1: Use @exodus/bytes instead for a more spec-conformant and faster implementation npm WARN deprecated glob@7.2.3: Old versions of glob are not supported, and contain widely publicized security vulnerabilities, which have been fixed in the current version. Please update. Support for old versions may be purchased (at exorbitant rates) by contacting i@izs.me npm WARN deprecated glob@11.1.0: Old versions of glob are not supported, and contain widely publicized security vulnerabilities, which have been fixed in the current version. Please update. Support for old versions may be purchased (at exorbitant rates) by contacting i@izs.me added 901 packages, and audited 902 packages in 1m 188 packages are looking for funding run `npm fund` for details found 0 vulnerabilities >> Deploying cached PDF files >> Deploying custom files >> Integration Tests [15:41:41] Using gulpfile C:\pdfjs\botio-files-pdfjs\private\a37d1320d34a8e6\gulpfile.mjs [15:41:41] Starting 'integrationtest'... [15:41:41] Starting 'setTestEnv'... [15:41:41] Finished 'setTestEnv' after 1.24 ms [15:41:41] Starting 'generic'... [15:41:41] Starting 'createBuildNumber'... ### Getting extension build number Extension build number: 135 [15:41:41] Finished 'createBuildNumber' after 123 ms [15:41:41] Starting 'locale'... ### Building localization files [15:41:41] Finished 'locale' after 274 ms [15:41:41] Starting 'scriptingGeneric'... [15:41:43] asset pdf.scripting.mjs 105 KiB [emitted] [javascript module] (name: main) webpack 5.105.4 compiled successfully [15:41:43] Finished 'scriptingGeneric' after 1.85 s [15:41:43] Starting 'createGeneric'... ### Creating generic viewer [15:41:49] asset pdf.sandbox.mjs 627 KiB [emitted] [javascript module] [big] (name: main) webpack 5.105.4 compiled successfully [15:41:54] asset pdf.mjs 800 KiB [emitted] [javascript module] [big] (name: main) webpack 5.105.4 compiled successfully [15:41:57] asset pdf.worker.mjs 2.25 MiB [emitted] [javascript module] [big] (name: main) webpack 5.105.4 compiled successfully [15:41:57] asset viewer.mjs 612 KiB [emitted] [javascript module] [big] (name: main) webpack 5.105.4 compiled successfully [15:41:58] Finished 'createGeneric' after 15 s [15:41:58] Finished 'generic' after 17 s [15:41:58] Starting 'runIntegrationTest'... ### Running integration tests Server running at http://127.0.0.1:60006/ Dynamically enable window occlusion 0 WebDriver BiDi listening on ws://127.0.0.1:60010 1776008524714 RemoteAgent INFO Perform WebSocket upgrade for incoming connection from 127.0.0.1:60011 [GFX1-]: Failed to get D3D11VideoDevice: 0x80004002 [GFX1-]: Handling webrender error 5 console.error: RSLoader: Failed to retrieve recipes from Remote Settings Message: Error: Could not sync nimbus-desktop-experiments: get-exception Stack: RemoteSettingsSyncError@resource://nimbus/lib/RemoteSettingsExperimentLoader.sys.mjs:1410:5 getRecipesFromCollection@resource://nimbus/lib/RemoteSettingsExperimentLoader.sys.mjs:677:13 DevTools listening on ws://127.0.0.1:60015/devtools/browser/facaeaf2-3240-4eb8-83db-9c727a8c17b6 [3644:7112:0412/154208.755:ERROR:services\device\public\cpp\geolocation\system_geolocation_source_win.cc:84] Failed to get IAppCapability statics: Class not registered (0x80040154) Randomized with seed 67942 Started [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must click on a link and check if it navigates to the correct page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move the caret down and check the selection [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that we've all the contents on copy/paste [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the ligatures have been removed when the text has been copied [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! [3644:6080:0412/154228.360:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: PHONE_REGISTRATION_ERROR [3644:6080:0412/154228.363:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: PHONE_REGISTRATION_ERROR [3644:6080:0412/154228.364:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: PHONE_REGISTRATION_ERROR .TEST-PASSED | should restore all layer checkboxes to checked after unchecking them [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must keep print image blob URLs accessible until destroy() is called [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll the selected outline item into the visible sidebar area [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | Check that the top right corner of the annotation is centered vertically [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that we can zoom with the mouse wheel and pressed control key [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should navigate to the correct page when clicking an outline item with an SE entry [3644:6080:0412/154252.734:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: DEPRECATED_ENDPOINT [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that canvas perfectly fits the page whatever the zoom level is [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must render the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | sets the proper devicePixelRatio [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | is dispatched properly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not re-create the detail canvas [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must render the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must render the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | properly cleans up old canvases from the dom [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | properly cleans up old canvases from the dom [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not re-create the detail canvas [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | is dispatched properly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must render the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must render the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must render the detail view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | sets the proper devicePixelRatio [3644:6080:0412/154344.588:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: DEPRECATED_ENDPOINT [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should collapse all outline items on first double-click and expand them on second [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | supports specifying a custom origin [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must load and extract the filename correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the SecondaryToolbar doesn't close between rotations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that keyboard scrolling works without having to give the focus to the viewer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not double-decode the file param [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must extract the filename correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that zoom commands don't scroll the document [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! *[ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that printing is disallowed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | respects drawing delay when zooming in [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | respects drawing delay when zooming out [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | triggers CSS-only zoom above maxCanvasPixels [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | does not trigger CSS-only zoom below maxCanvasPixels [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | test correctly configured [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should only toggle the clicked item's subtree, not the whole outline [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must close a comment popup on escape [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must close a comment popup on click outside [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must close a comment popup on click on other highlight [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotations are in the right order [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! [3644:6264:0412/154509.482:ERROR:services\on_device_model\public\cpp\service_client.cc:36] Unexpected on_device_model service disconnect: Error loading backend. .TEST-PASSED | must check that deleting a comment can be undone using the undo button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the undo deletion popup displays 'Comment removed' message [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the undo bar closes when clicking the close button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the comment popup is hidden after redo [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that deleting a comment can be undone using Ctrl+Z [3644:6080:0412/154541.334:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: DEPRECATED_ENDPOINT [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the focus is moved on the comment button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that comment button isn't in the annotation toolbar [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotation is focused [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup is deleted when the editor is [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the focus is moved on the editor once the popup is deleted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the comment is saved [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the comment sidebar is resizable with the keyboard [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that comments are in chronological order [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that comments can be selected/unselected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the comment sidebar is resizable [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must set the comment dialog in the viewport (LTR) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the focus is moved on the comment button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the comment button is added in the annotation layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the button is removed in the annotation layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the comment button has a title [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must set the comment button at the right place [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must set the right color to the comment button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must set the comment dialog in the viewport (RTL) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll to the search result text [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll each match into the viewport when navigating search results [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must highlight text in the right position [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll to the search result text [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must search xfa correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should focus checkboxes with Tab key [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should navigate checkboxes with arrow keys [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should have accessible label on resizer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should render thumbnails without errors [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should open with Space key and remain open [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should open with Enter key and remain open [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should show the manage button in thumbnail view and hide it in outline view [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must navigate menus with ArrowDown and Tab keys [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! [3644:6080:0412/154832.439:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: DEPRECATED_ENDPOINT .TEST-PASSED | should have a title on the checkbox [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should navigate with the keyboard [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should scroll the view .TEST-PASSED | must produce text spans in the text layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the field is empty although its appearance contains a white space [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the stroke color is the one chosen from the color picker [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should render images in the text layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | when right-clicking an image it should get the contents [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | no white extra white around rotated image [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | the three copies of the PDF.js logo have different rotations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | the three copies of the PDF.js logo have the same size [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | no white border around black image [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must let checkboxes with the same name behave like radio buttons [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the error panel is correctly removed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the signature has the correct color with the light theme [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the editor isn't too large [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the signature has the correct color with the dark theme [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check copy and paste [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the editor has been removed when the dialog is cancelled [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check drawing with the mouse [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check adding an image [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the basic and common elements are working as expected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the signature has the correct aspect ratio [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the signature save checkbox is disabled if storage is full [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that an error is displayed with a monochrome image [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must let checkboxes with the same name behave like radio buttons [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the checkbox [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the checkbox [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must appropriately add link annotations when relevant [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must find links that overlap with search results [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not add links that overlap even if the URLs are different [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not add links when unnecessary [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not repeatedly add link annotations redundantly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! *[ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check input for US phone number (short) format [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a value is correctly updated on a field and its siblings [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a field has the correct formatted value [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check input for US phone number (long) format [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a field value with a number with a comma has the correct value [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check input for US zip format [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must execute PageOpen and PageClose actions [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a field has the correct value when a choice is changed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that blur callback is called [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that focus/blur callbacks aren't called [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that charLimit is correctly set [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the inputs are correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that data-main-rotation is correct JavaScript warning: http://127.0.0.1:60006/build/generic/build/pdf.sandbox.mjs, line 603: Script terminated by timeout at: dispatchEvent@http://127.0.0.1:60006/build/generic/build/pdf.sandbox.mjs:603:3 dispatchEventInSandbox/<@http://127.0.0.1:60006/build/generic/web/viewer.mjs:3215:30 [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a change on a radio implies the change on all the radio in the group [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check if printing is triggered when the document is open [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a button and text field with a border are hidden [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a field value with a number isn't changed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that field value is correctly formatted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check field value is correctly updated when committed with ENTER key [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that field value is correctly updated [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the field value set when the document is open [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the format action is called when setFocus is used [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the inputs are correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must change colors [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check field value is treated by default as a number [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a field is empty [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a field has the correct formatted value [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that PageOpen/PageClose actions are correctly executed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must delete some element [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must insert new elements [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must clear and restore list elements [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must print selected value in a text field [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that only one radio is selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that date entered by the user is consistent [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the product are null [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the number has the correct number of decimals [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must convert input to uppercase [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that an infinite loop is not triggered [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must print authors in a text field [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must execute WillSave and DidSave actions [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must print securityHandler value in a text field [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must execute WillPrint and DidPrint actions [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update fields with the same name from JS [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check field value is correctly updated when committed with ENTER key [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must show values in a text input when clicking on checkboxes [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must show values in a text input when clicking on checkboxes in a group [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must show values in a text input when clicking on checkboxes or radio with no actions [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must show values in a text input when clicking on radio buttons [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check page index [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check display [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that invisible fields are made visible [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must format the field with 2 digits, leave field with a click and again [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must format the field with 2 digits and leave field with a click [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must show a text field and then make in invisible when content is removed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must format the field with 2 digits and hit ESC [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must format the field with 2 digits and leave field with a TAB [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must format the field with 2 digits on key ENTER [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must reset all [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that first text field has focus [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must compute sum of fields [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the product is computed although a callback threw [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that checkboxes are correctly resetted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! [3644:6080:0412/155604.376:ERROR:google_apis\gcm\engine\registration_request.cc:291] Registration response error message: DEPRECATED_ENDPOINT .TEST-PASSED | must check the zip code is correctly formatted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that date entered are in the input [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the computed value is correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the properties of the event [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the inputs are correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | across multiple pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | in a single page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | doesn't jump when selection anchor is inside a highlight element [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | in per-character selection mode [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | in per-word selection mode [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | allows selecting within the link [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | allows clicking the link after changing selection with the keyboard [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | allows clicking the link after selecting [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | allows selecting within the link when going backwards Dynamically enable window occlusion 0 WebDriver BiDi listening on ws://127.0.0.1:60182 1776009419248 RemoteAgent INFO Perform WebSocket upgrade for incoming connection from 127.0.0.1:60183 [GFX1-]: Failed to get D3D11VideoDevice: 0x80004002 [GFX1-]: Handling webrender error 5 console.error: RSLoader: Failed to retrieve recipes from Remote Settings Message: Error: Could not sync nimbus-desktop-experiments: get-exception Stack: RemoteSettingsSyncError@resource://nimbus/lib/RemoteSettingsExperimentLoader.sys.mjs:1410:5 getRecipesFromCollection@resource://nimbus/lib/RemoteSettingsExperimentLoader.sys.mjs:677:13 [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! Dynamically enable window occlusion 1 JavaScript error: , line 0: NotFoundError: No such JSProcessActor 'WebDriverWorkerListener' .TEST-PASSED | doesn't jump when moving selection Dynamically enable window occlusion 0 WebDriver BiDi listening on ws://127.0.0.1:60195 1776009429329 RemoteAgent INFO Perform WebSocket upgrade for incoming connection from 127.0.0.1:60196 [GFX1-]: Failed to get D3D11VideoDevice: 0x80004002 [GFX1-]: Handling webrender error 5 console.error: RSLoader: Failed to retrieve recipes from Remote Settings Message: Error: Could not sync nimbus-desktop-experiments: get-exception Stack: RemoteSettingsSyncError@resource://nimbus/lib/RemoteSettingsExperimentLoader.sys.mjs:1410:5 getRecipesFromCollection@resource://nimbus/lib/RemoteSettingsExperimentLoader.sys.mjs:677:13 [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! Dynamically enable window occlusion 1 .TEST-PASSED | renders spans with the right size [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must click on widget annotations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must show a popup on mouseover [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the popup position in the DOM [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that it's possible to highlight a part of a form [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the editor coordinates [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that focus move from an editor to an other [3644:6264:0412/155741.741:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! [3644:6264:0412/155741.866:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155742.012:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155742.184:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155742.400:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155743.375:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155743.488:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155744.182:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155744.311:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155744.570:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155744.751:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155745.511:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155746.024:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155746.742:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155747.280:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155747.481:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155747.733:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155748.183:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155748.408:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155748.761:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155748.983:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155749.249:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155749.519:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155749.845:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155750.688:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s [3644:6264:0412/155751.057:ERROR:components\page_load_metrics\browser\page_load_metrics_update_dispatcher.cc:195] Invalid first_paint 0.343 s for first_meaningful_paint 0.342 s .TEST-PASSED | must check that the highlights are correctly hidden/shown [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a highlight can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that no extra annotations are added while in reading mode [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that no extra annotations are added while in editing mode [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that it's possible to highlight a part of a link [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the highlight editor is unselected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that some text has been highlighted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the freetext annotation can be reached [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! *[ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must highlight with red color [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that highlight is at the correct position [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the quadpoints for an highlight are almost correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll and check that the draw layer is there [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the color is correctly updated [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the quadpoints for an highlight are almost correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the highlight is created [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the highlight has been deleted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll and check that the highlight is selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the toolbar is usable [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a message is sent on selection [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that an existing highlight is ignored on hovering [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must highlight with red color [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must highlight with red color [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the thickness input state [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that selection is correctly highlighted on arrow down key pressed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the caret can move a highlighted text [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! *[ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must scroll and change the color without exceptions [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must delete an existing annotation and its popup [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when the close button is clicked [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when a new annotation is created [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when the print dialog is opened [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when highlight mode is disabled [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that deleting a highlight can be undone using the undo button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must work properly when selecting undo by keyboard [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when an option from the secondaryToolbar is used [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must display correct message for multiple highlights [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when the user clicks on the print button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when the save dialog is opened [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the undo deletion popup displays the correct message [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when a PDF is drag-and-dropped [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must dismiss itself when user presses space/enter key and undo key isn't focused [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when the undo button is clicked [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must be correctly serialized [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must change the color of a free highlight [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the thickness is correctly updated [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that there is no scroll because of focus [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that we can use the keyboard to select a color [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must change the color of an highlight [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the dropdown is hidden [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that there is no scroll because of focus [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a text highlight don't move when arrows are pressed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a highlight can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that editor is unselected when the mouse is down on the text layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a highlight can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that clicking on the highlight floating button triggers an highlight [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must enable & disable highlight mode successfully [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that it's possible to draw on an image in a struct tree [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the focus order [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the document properties dialog has the correct information [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that an added Freetext can be edited in double clicking on it [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that we switch to FreeText in clicking on a FreeText annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must create an editor, using Enter/Space keys, with focused toolbar button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must create an editor, using Enter/Space keys, with focused page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the alignment is correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the text can be selected with the mouse [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the position of an empty freetext [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check arrow doesn't move an editor when a slider is focused [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the position of moved editor [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a freetext can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a freetext can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must delete invisible annotations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a deleted freetext can be restored [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move an annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that freetexts are deleted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a freetext is still there after having updated it and scroll the doc [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that first annotation is selected without errors [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must delete an existing annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must delete an existing annotation with a popup [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a freetext is deleted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that pasting html just keep the text [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that selected editor stay selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update an existing annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update an existing annotation but not an empty one [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the parent structTree id is correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text color is the one chosen from the color picker [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that consecutive white spaces are preserved when a freetext is edited [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that aria-owns is correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the parameters are updated when undoing/redoing [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that all lines are correctly exported [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the shortcuts are working correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must take the media box into account [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must not remove an empty annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must hide the popup when editing [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! JavaScript warning: http://127.0.0.1:60006/build/generic/web/viewer.mjs, line 1453: Script terminated by timeout at: dispatch@http://127.0.0.1:60006/build/generic/web/viewer.mjs:1453:11 #bindListeners/<@http://127.0.0.1:60006/build/generic/web/viewer.mjs:17435:16 .TEST-PASSED | must check the keyboard event is limited to the input [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that deleting a FreeText editor can be undone using the undo button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the undo deletion popup displays the correct message [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when a new textbox is created [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update an existing annotation and show the right popup [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must open an existing rotated annotation and check that the position are good [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a freetext has the correct data [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must serialize invisible annotations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotation layer is visible after a rotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must open an existing annotation and check that the position are good [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must edit an annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move several annotations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotations aren't displayed after scrolling [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must keep the focus [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the buttons work correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that text change can be undone/redone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must clear all [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a paste has been undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that right click doesn't select [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must copy/paste and check color [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must write a string in a FreeText editor [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must copy/paste [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that consecutive white spaces are preserved when a freetext is edited [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the dimensions of a rotated annotations are correct after a font size change [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the focus is on the right page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must copy and paste an existing annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must select/unselect several editors and check copy, paste and delete operations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text in text layer is aria-hidden [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the MathML is not duplicated in the struct tree [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that span hasn't an 'undefined' id [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the MathML is correctly inserted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the MathML is correctly inserted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the MathML is correctly inserted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that some artifacts are aria-hidden [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text fields are in the visual order [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that there's no alt-text on the MathML node [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the table has the right structure [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the struct tree is still there after zooming [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must build structure that maps to text layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the stamp annotation is linked to the struct tree [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the id in aria-controls [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the aria-label linked to the stamp annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that an image is correctly inserted in the text layer [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that some spans are linked to some annotations thanks to aria-owns [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that we can draw several times on the same canvas [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that when we start to draw then the editors are unselected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a draw can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a draw can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a draw can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the page position remains the same after drawing [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the editor layer is disabled [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the stroke width has been updated after zooming [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the ink editor is committed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must draw, undo a deletion and check that the editors are not selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must draw, undo/redo and check that the editor don't move [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must draw and move with the keyboard [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move an annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must draw something [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the first annotation is correctly associated with its SVG [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the deletion has been undid [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when a new drawing is created [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the undo deletion popup displays the correct message [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that deleting a drawing can be undone using the undo button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the color has been changed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update an existing annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the focus isn't taken [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that spaces in a choice option display value are preserved [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup has the correct visibility [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text under a strikeout annotation exist in the DOM [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text under a highlight annotation exist in the DOM [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text under an underline annotation exist in the DOM [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the text under a squiggly annotation exist in the DOM [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must reset some fields [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must reset all fields [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the FreeText annotation has a popup [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that annotations are in the visual order [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the highlight annotation has no popup and no aria-haspopup attribute [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the clickable area has been rotated [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the Ink annotation has a popup [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the content of the text field [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup is shown [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must reset a formatted value after a change [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update all the fields with the same value [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the alt-text button is here when pasting in the second tab [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must switch to edit mode [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotation isn't unselected when an other finger taps on the screen [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a stamp can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a stamp can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotation is correctly restored [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move on the second page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the popup disappears when a new image is inserted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that deleting an image can be undone using the undo button [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the undo deletion popup displays the correct message [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the alt-text flow is correctly implemented [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the dimensions change [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a stamp editor isn't resizing itself [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move an annotation [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a stamp editor isn't on top of the secondary toolbar [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check if the canvas is still red [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the stamp has its canvas at the right position [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the toggle button isn't displayed when there is no AI [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must update an existing alt-text [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the new alt text flow (part 1) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the new alt text flow (part 3) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check the new alt text flow (part 2) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the data in telemetry are correct [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a resized stamp has its canvas at the right position [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that an added image stay within the page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the opposite corner doesn't move [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move on the last page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must load a SVG, delete it and undo [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must load a SVG [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must load a PNG which is bigger than a page [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must move a stamp annotation from page 1 to page 2 [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that a stamp can be undone [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the pasted image has an alt text [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the annotation storage is updated when leaving the tab [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should hide the selection counter after dropping selected pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should keep all pasted pages after clicking Done without pasting [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should hide the undo bar and restore the action bar after undoing a delete [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should not delete pages when pressing Delete while in paste mode [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should cut pages with Ctrl+X and paste them [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should copy pages with Ctrl+C and paste them [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should focus the newly pasted page after copy and paste (bug 2022516) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should keep focus on a thumbnail after pasting pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should focus the newly pasted page after cut and paste (bug 2022516) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should keep focus on a thumbnail after deleting pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that a save is triggered [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should permanently remove the cut page when the undo bar is closed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the pages has been cut and pasted correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should show the correct undo label after cutting one or two pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should show the correct undo label after deleting one or two pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should have only one current page after repeated cut/undo operations [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the pages are deleted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should update the page count in the toolbar after deletion (bug 2018125) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should hide the new badge when a page is selected and show it again when deselected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should hide the new badge when dragging an unselected page and restore it after [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should dispatch editingstateschanged with correct payload on right-click with no selection [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should dispatch editingstateschanged with correct payload on right-click with some pages selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should dispatch editingstateschanged with canDeletePages false when all pages are selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should reorder thumbnails after dropping two non-adjacent pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! *[ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! FTEST-UNEXPECTED-FAIL | should select the dropped page (bug 2010820) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should show a drag marker when dragging a thumbnail [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! FTEST-UNEXPECTED-FAIL | should reorder thumbnails after dropping [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should reorder thumbnails after dropping at position 0 [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should delete pages with the Delete key [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that dragging is disabled when pasting [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the pasted page has an ink annotation in the DOM [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check if the drag marker width is non-zero [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should show a Done button after copy and remove paste buttons when clicked [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the thumbnail has a blob src after cut and paste [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that a page can be copied and pasted before the first thumbnail [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should disable delete and cut entries when all pages are selected [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should have only one paste button next to the second thumbnail after cut, paste, and copy [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the pages has been copied and pasted correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the paste button spans have the right l10n id depending on their position [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should update the status label when thumbnails are checked or unchecked [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should deselect all thumbnails when the deselect button is clicked [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should restore the post-move mapping when undoing a delete [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that find navigation is not blocked after moving pages (bug 2023150) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check if the search is working after copy and paste (bug 2023150) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check if the search is working after deleting pages (bug 2023150) [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check if the search is working after moving pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should keep the pasted thumbnail visible after dismissing the undo bar [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should copy, paste and delete pages correctly [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that the pages are correctly extracted [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should permanently remove the deleted page when the undo bar is closed [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that link is updated after moving pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | should check that outlines are updated after moving pages [ERROR wgpu_bindings::server] Failed to find D3D12 adapter with the same LUID that the compositor is using! .TEST-PASSED | must check that the editor an the mode are correct Failures: 1) Reorganize Pages View Drag & Drop should select the dropped page (bug 2010820) Message: ProtocolError: script.callFunction timed out. Increase the 'protocolTimeout' setting in launch/connect calls for a higher timeout if needed. Stack: at (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/common/CallbackRegistry.js:99:14) at new Callback (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/common/CallbackRegistry.js:103:16) at CallbackRegistry.create (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/common/CallbackRegistry.js:22:26) at BidiConnection.send (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/Connection.js:70:32) at Session.send (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/core/Session.js:134:42) at Session. (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/util/decorators.js:101:27) at WindowRealm.callFunction (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/core/Realm.js:92:51) at WindowRealm. (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/util/decorators.js:101:27) at #evaluate (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/Realm.js:134:42) at BidiFrameRealm.evaluate (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/Realm.js:104:36) 2) Reorganize Pages View Drag & Drop should reorder thumbnails after dropping Message: ProtocolError: script.callFunction timed out. Increase the 'protocolTimeout' setting in launch/connect calls for a higher timeout if needed. Stack: at (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/common/CallbackRegistry.js:99:14) at new Callback (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/common/CallbackRegistry.js:103:16) at CallbackRegistry.create (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/common/CallbackRegistry.js:22:26) at BidiConnection.send (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/Connection.js:70:32) at Session.send (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/core/Session.js:134:42) at Session. (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/util/decorators.js:101:27) at WindowRealm.callFunction (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/core/Realm.js:92:51) at WindowRealm. (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/util/decorators.js:101:27) at #evaluate (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/Realm.js:134:42) at BidiFrameRealm.evaluate (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/node_modules/puppeteer-core/lib/esm/puppeteer/bidi/Realm.js:104:36) Pending: 1) PDF viewer Pinch-zoom keeps the content under the pinch centre fixed on the screen Touch events are not supported on devices without touch screen in Firefox. 2) The pen-drawn shape must maintain correct curvature regardless of the page it is drawn on or whether the curve's endpoint lies within or beyond the page boundaries must retain correct curvature regardless of the page or the curve's endpoint location Chrome on Windows doesn't allow having elements outside the viewport. 3) Highlight Editor Select text with the pointer hovering an existing highlight must check that an existing highlight is ignored on hovering Fails consistently on Windows (issue #20136). 4) Highlight Editor Highlight and caret browsing must check that an highlight can be left with the keyboard Caret browsing mode cannot be used in Chrome. 5) Reorganize Pages View Drag & Drop should reorder thumbnails after dropping two adjacent pages Fails consistently (issue #20814). 468 specs, 2 failures, 5 pending specs Finished in 2619.692 seconds Randomized with seed 67942 (jasmine --random=true --seed=67942) Dynamically enable window occlusion 1 Run 463 tests OHNOES! Some integration tests failed! 2 of 463 failed integration tests runtime was 2627.1 seconds [16:25:51] 'runIntegrationTest' errored after 44 min [16:25:51] Error: Running integration tests failed. at ChildProcess. (file:///C:/pdfjs/botio-files-pdfjs/private/a37d1320d34a8e6/gulpfile.mjs:733:16) at ChildProcess.emit (node:events:518:28) at ChildProcess.emit (node:domain:552:15) at maybeClose (node:internal/child_process:1101:16) at ChildProcess._handle.onexit (node:internal/child_process:304:5) at Process.callbackTrampoline (node:internal/async_hooks:130:17) [16:25:51] 'integrationtest' errored after 44 min !botio_message:+ **Integration Tests:** FAILED >> Updating local PDF cache